Call of cthulhu x box11/4/2022 ![]() ![]() ![]() Surreal sections like this stand out, and it’s a shame there aren’t more of them. It’s dark and confusing and you’ll go through doors that warp you back to the start. In its best puzzle, you switch between two lamps to travel between different versions of a hospital, opening up doors and revealing runes as you go. When the action matches how ambiguous the story is, it’s hard to put down. Pierce is a dull protagonist, but he’s just as bewildered as you are, which made me feel some connection to him, and help understand his descent into madness. CALL OF CTHULHU X BOX FULLYou’ll delve into a nightmare dungeon beneath the Hawkins manor full of torture and violence, and then you’ll wake up on a sofa in the drawing room, unsure whether it was real or not. The narrative unfolds slowly at first, as Pierce realises just how deep the mystery goes and then, gradually, it begins pulling him into different dimensions. ![]() The story is really the only thing that provided any fun-for the first two-thirds, it had its tentacles around me. If you pick the wrong one, you might have time to pick up another before the monster catches you, but most of the time it’ll find and insta-kill you, restarting the whole sequence. Destroying it requires an unspecified item in a room full of objects that look the same, so it’s basically trial and error. The first time you meet the monster, you have to avoid it so you can destroy a painting. You can never fight back, which means you’re always running away and hiding (there’s only one combat sequence in the entire game and it’s a pointless shooting gallery against zombie-style enemies late on). You’ll also face one Lovecraftian beast multiple times, and each encounter is frustrating. As you sneak about an asylum, guards walk the same paths on loop and if you create a distraction-by convincing a patient to scream, for example-they’ll come to inspect and never return to their post, staring at the same spot endlessly. Stealth sections are sandwiched awkwardly between these puzzles. CALL OF CTHULHU X BOX CRACKEDYou’re told it’ll take a "genius" to solve it, but you’re spoon-fed the answers, and I cracked the safe in less than a minute. In another puzzle, in an old bookshop, you’re asked to work out the combination of a safe from a series of audio logs. The puzzles are generally boring too, and some repeat: on three separate occasions, you have to follow the trail of a pipe or cable between rooms to find the source of electricity, water, or gas. ![]()
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